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Creating the characters always takes the longest. When we started our Shadowrun game, we spent one five-hour session just creating characters. For those of you not savvy with RPG parlance, a "party" is a group of characters.

In every single adventure I've played in or GMed, the game always slows to a crawl when the party reaches town. Even though they're carrying around thousands of gold pieces, they'll try to keep track of how much a room is at an inn, how much arrows with burgundy fletching is, how much ale costs...

There's a role-playing game called Continnum, where you play a time traveller. The creators of that game got around the money problem by saying that everyone is fantastically wealthy. All you do is just go back in time, invest in Microsoft during the IPO, jump to the future and sell all your shares. You do that several times and you've got all the money you'll ever need.

Everyone carries 50' of rope, except for the player whose last character fell down a 60' pit. He's got a 100' coil of rope.

There's a clue to where Dex is from in this strip.

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Fixed
So for the longest time, the website has been broken and it's always been at the back of my mind to fix it one day and lo! behold! the magic fix just took about twenty minutes to hunt down and correct. So, sorry about that.

Have fun flipping through the comic strip and marvelling at how rough my artwork was so very very long ago.